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Hey Grifters,

We're alllllllmost there! Wer're just waiting on Andwanette's combat, some bg art, some sound stuff, and translation.

Actually, that sounds like a lot. Making games is a lot of work! :)

 

GAMEPLAY

  • Make it so that you can actually unlock smith by finishing day 1 of rook
  • Remove some placeholder dialog, hook up some un-hooked-up dialog
  • Fix progression blocker in smiths' sandwich quest when using the Handy perk
  • AgentUtil.TakeJob will add a work position if it doesn't already exist.  Fixes a crash with 'Smith Bounced Out'
  • Steven does not have social_connections anymore.

CARDS

  • Fixed is now a debuff
  • Added missing event priority on escalate
  • Fixed bug where escalate wasn't doubling min_persuasion correctly
  • Smith's hole_up now uses NEXT_TURN_DEFENSE rather than its own condition
  • nil-check damage for Sentenced's hit handler

UI

  • Hiding the difficulty stars for the player agents
  • Fixing the card damage sorting on the in-game deck
  • Positioning the agent title correctly for agents without faction on the compendium
  • Adding Boss compendium

MISC

  • Updated the Chinese translation (it's not yet fully caught up)

View full update

  • Like 3
  • Thanks 1
  • GL Happy 2
Link to comment
https://forums.kleientertainment.com/forums/topic/122936-experimental-437424/
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58 minutes ago, Kevin said:

Fix progression blocker in smiths' sandwich quest when using the Handy perk

AHA! That was the problem then. Noice.

59 minutes ago, Kevin said:

Steven does not have social_connections anymore.

I reported this too, but I wasn't sure whether it was a bug. It just seemed a bit weird. (For everyone: I got the bane where people from Steven's faction dislike you the first time they meet you.)

  • Like 1

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